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2008/04/19

Puppetshop 3.30 for 3DS Max

Puppetshop 3.30 for 3DS Max
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Puppetshop is a Rigging and Animation plugin for 3dsmax 8 (or higher). It offers a unique blend of easy to use animator tools, while keeping the backdoor open for technical directors.

Puppetshop has been used extensively in game and film productions.

Features:

Puppetshop removes a lot of the technical headaches from the rigging process Save countless hours by not having to rig the same types of skeletons over and over All creatures, human (biped) or otherwise are handled the exact same way Puppetshop is tightly integrated into 3dsmax, animators will feel at home instantly Preview animation blends before wasting programmer time to implement it in game Take previously made animations and tweak them by using layered animation Prevent human rigging errors: puppetshop automates the entire process via scripting Animators cannot break rigs (i.e. un linking, overwritting controllers or deleting parts of the rig) Technical directors can alter rigs when needed Puppetshop has been succesfully exported to engines such as Unreal3 and Granny Take your animation to other applications via BVH

Whats new:
Minor updates Several maxscript functions were updated as requested by various customers
BUY Puppetshop 3.30 for 3DS Max 35$

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