Animal Logic MayaMan 2.0.15 SP1 for Maya
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MayaMan translates your Maya scene into RenderMan RIB format, and your
materials into RenderMan shaders. It is difficult for MayaMan to support
every single Maya feature, so this page outlines which aspects of your Maya
scenes will be correctly translated to your RenderMan renderers, and also
some general features of the MayaMan plugin.
General MayaMan Features
MayaMan is a fully integrated Maya plugin, which uses MEL for its
interface and Maya attributes for data storage. This means MayaMan is fully
scriptable and can be interfaced with other Maya tools. It is not a closed
black box like some other tools. MayaMans attributes can be animated or
driven by expressions just like any normal Maya attributes.
MayaMan can output to many different RenderMan renderers, so it is
not tied to any particular rendering product. There are many exciting new
RenderMan renderers currently in development, and MayaMan should support
any popular products in the future.
Maya materials are emulated through the Maya Magic Shaders mechanism,
which writes custom RenderMan shaders on the fly to emulate your Maya
material hierarchies. Alteatively you can attach custom RenderMan shaders
for surfaces, displacements, volume or lights. Custom shader parameters can
be driven by Maya animation or expressions.
A variety of RIB formatting styles are supported, from a single flat RIB
file to the creation of well structured, efficient RIB files, taking full
advantage of DelayedReadArchive. Separate qual files can be
generated to facilitate changing the quality parameters without needing to
regenerate entire RIB file sequences.
Facility for substituting scene geometry with ReadArchive RIB files
or RunProcedural applications.
Advanced renderer features such as Global Illumination supported.
Note:
MayaMan2.0.2 for Maya 8.5 wont render due to a bug in the plugin.
For Maya 8.5 we recommend to use the included the cracked MayaMan2.0.1
plugin till AnimalLogic fixed the 2.0.2 version.
animallogic
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