3DS Max Masterclass Adv Modelling and Normal Mapping Techniques (1 dvd)
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This DVD focuses on creating both Low Poly (in game) and High Poly models with particular attention paid to the Normal Mapping process.
Topics include:
Setting up multiple material projections
Choosing Normal Map space options
Using simple and complex Normal Maps
Using mental ray. software to render an Ambient Occlusion Map
Working with low and high poly models
Creating a projection cage
Applying Normal and Ambient Occlusion Maps
Editing Normal Maps in Photoshop
Bridging areas of the model together
BUY 3DS Max Masterclass Adv Modelling and Normal Mapping Techniques (1 dvd) 35$
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