LYNDA.COM TEXTURING AND LIGHTNING IN DISCREET 3DSMAX6 (2 cds)
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Texturing and Lighting in Discreet 3ds max 6 with: George Maestri
In Texturing and Lighting in Discreet 3ds max 6, George Maestri covers everything needed to texture, light, and render realistic scenes in 3ds max. The title steps you through designing materials, mapping textures, and lighting scenes as well as creating shaders, lights, and cameras for both Mental Ray and Max.s Scanline renderer. Advanced topics include complex mapping, multi pass rendering, caustics, and global illumination.
Introduction
1. Creating Materials
2. Mapping in 3ds max
3. Lighting
4. Cameras
5. Advanced Rendering
Exercise Files Are Included For This title.
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