Mindberries Kray 1.6 FOR LiGHTWAVE
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Kray is an alteative renderer for LightWave3D that features:
Global Illumination
full global illumination, includes all ways of light
transport
photon mapping/light mapping for computing scene GI
aproximation, a number of ray bounces has small
influence on rendering speed
autophotons system that helps to setup proper GI
parameters
irradiance gradients, interpolates irradiance to save
rendering time, works correctly with reflection and
refraction (where shading noise reduction fails)
path tracing, fast when the number of ray bounces is
small (with or without irradiance cacheing
fast caustics using photon maps
reusable GI data for animations where the only moving
object is the camera
Lights
any object can be a light source that illuminates other
objects even if GI is disabled
fast rendering without noise
fast image based lighting (HDRI)
Importance sampling
gives a huge speed up when rendering scenes with a large
number of rays recursion
Ray differentials
better texture antialiasing
correct texture filtering for refracted and reflected
rays
Enhanced camera
spherical, fisheye projection modes
built in texture baker
depth of field with user definable lens image
Sampling
under sampling saves CPU time
over sampling to eliminate aliasing
regular grid, adaptive sampling, stochastic sampling
antialiasing methods
Network rendering
allows to render animation on multiple computers
simply select common network directory for output frames
and run rendering on multiple computers
BUY Mindberries Kray 1.6 FOR LiGHTWAVE 10$
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