Cycling 74 Pluggo VST RTAS 3.5.1
<
pluggo is a runtime shell that uses the Max object oriented
graphical programming environment from Cycling .74. pluggo .s
signal processing capabilities are provided by the MSP audio
extensions to Max. Using Max and MSP, you can write your own
audio and MIDI plug ins.
The authors of Max and MSP are Miller Puckette and David
Zicarelli. The pluggo plug ins and objects were written in
Max/MSP by jhno, Adam Schabtach, David Zicarelli, Leslie Stuck,
Joshua Kit Clayton, Marc Sirguy, Darwin Grosse, and Gregory
Taylor. Additional MSP objects for pluggo were written by
Richard Dudas, who also drew the pluggo character. Macintosh
RTAS support was by Adam Schabtach. pluggo user interface design
by Lilli Wessling Hart and jhno. The Windows version of pluggo
was written by Rob Sussman and David Zicarelli, and the Windows
plug in versions were done by Richard Dudas and Andrew Pask.
This manual was written by David Zicarelli and Gregory Taylor,
with contributions from jhno, Darwin Grosse, and Andrew Pask,
and Adam Schabtach.
more info available at:
cycling74
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1981/05/29
1981/05/27
DELCAM ARTCAM INSIGNIA 3.000K
DELCAM ARTCAM INSIGNIA 3.000K
<
ArtCAM Insignia is a powerful software program designed to allow you to
route or engrave stunning products directly from 2D vector artwork
quicker than you ever thought possible.
ArtCAM Insignia is a proven solution for the routing and engraving
industries. It is continually developed to meet our current customers
needs and requirements.
ArtCAM Insignia houses all the tools and functionality to completely
manufacture a whole range of different 2D products, from shop signs to
office name plaques. As well as having a full compliment of advanced 2D
design and layout tools, Insignia also contains several inbuilt wizards
to help speed up certain jobs. These include Automatic Toolpath
Panelling and Matrix Multiplate engraving. No matter how complex your
design, Insignia will have a toolpath strategy within its database
perfectly suited for routing or engraving the piece on your
CNC machine.
ArtCAM Insignia allows you to import customer artwork from other CAD
systems. Insignia can read in EPS, AI, DWG and DXF files.
artcaminsignia/artcam/insignia/about/whatisartcam.asp
BUY DELCAM ARTCAM INSIGNIA 3.000K 40$
TAGS\: low cost DELCAM ARTCAM INSIGNIA 3.000K, download DELCAM ARTCAM INSIGNIA 3.000K, oem DELCAM ARTCAM INSIGNIA 3.000K
<
ArtCAM Insignia is a powerful software program designed to allow you to
route or engrave stunning products directly from 2D vector artwork
quicker than you ever thought possible.
ArtCAM Insignia is a proven solution for the routing and engraving
industries. It is continually developed to meet our current customers
needs and requirements.
ArtCAM Insignia houses all the tools and functionality to completely
manufacture a whole range of different 2D products, from shop signs to
office name plaques. As well as having a full compliment of advanced 2D
design and layout tools, Insignia also contains several inbuilt wizards
to help speed up certain jobs. These include Automatic Toolpath
Panelling and Matrix Multiplate engraving. No matter how complex your
design, Insignia will have a toolpath strategy within its database
perfectly suited for routing or engraving the piece on your
CNC machine.
ArtCAM Insignia allows you to import customer artwork from other CAD
systems. Insignia can read in EPS, AI, DWG and DXF files.
artcaminsignia/artcam/insignia/about/whatisartcam.asp
BUY DELCAM ARTCAM INSIGNIA 3.000K 40$
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1981/05/25
DIMSOLN COMBINED 3D 3.8.0
DIMSOLN COMBINED 3D 3.8.0
<
Combined3D is a general spread and combined footing
analysis/design tool that completes soil or pile supported
foundation with minimal input.
dimsoln/Combined3D.htm
BUY DIMSOLN COMBINED 3D 3.8.0 20$
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<
Combined3D is a general spread and combined footing
analysis/design tool that completes soil or pile supported
foundation with minimal input.
dimsoln/Combined3D.htm
BUY DIMSOLN COMBINED 3D 3.8.0 20$
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1981/05/22
DIMSOLN DSANCHOR 2.4.0
DIMSOLN DSANCHOR 2.4.0
<
Designing anchors for concrete foundations can be tedious
and time consuming, but now you can accurately and quickly
design safe anchorage with easy to use software.
dimsoln/DSAnchor.htm
BUY DIMSOLN DSANCHOR 2.4.0 20$
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<
Designing anchors for concrete foundations can be tedious
and time consuming, but now you can accurately and quickly
design safe anchorage with easy to use software.
dimsoln/DSAnchor.htm
BUY DIMSOLN DSANCHOR 2.4.0 20$
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1981/05/20
DIMSOLN FOUNDATION 3D 3.8.6
DIMSOLN FOUNDATION 3D 3.8.6
<
Foundation3D is a spread and combined footing
analysis/design tool that completes soil or pile supported
foundation for industrial equipment such as horizontal
exchanger, horizontal vessel, vertical vessel or tower,
pipe racks and other miscellaneous plant design supports
with minimal input.
dimsoln/Foundation3D.htm
BUY DIMSOLN FOUNDATION 3D 3.8.6 20$
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<
Foundation3D is a spread and combined footing
analysis/design tool that completes soil or pile supported
foundation for industrial equipment such as horizontal
exchanger, horizontal vessel, vertical vessel or tower,
pipe racks and other miscellaneous plant design supports
with minimal input.
dimsoln/Foundation3D.htm
BUY DIMSOLN FOUNDATION 3D 3.8.6 20$
TAGS\: oem DIMSOLN FOUNDATION 3D 3.8.6, low price DIMSOLN FOUNDATION 3D 3.8.6, download DIMSOLN FOUNDATION 3D 3.8.6
1981/05/17
DRS2006 2.11 RETAIL
DRS2006 2.11 RETAIL
<
DRS 2006. A difference you can hear and feel. You may ask
yourself "Why is this complete and professional radio
automation software so cost efficient compared with
others?"
The answer is simple. DRS 2006 was developed over the
years with the help of our customers and is sold without
large advertising expenditure rather as a mass product.
DRS 2006 is also based on available and matured
technologies in the database and playback sections, which
are world wide standard. We do not come to you with
strange self developments, whose functionality is often
rather doubtful. We use proven technologies to aid in
development and reach our goal in the quickest way
possible.
DRS 2006 is a huge global project encompassing many radio
professionals and programmers throughout the world co
operating to one goal. Therefore take a look into our
Development Forum in order to get an impression of this
project.
With other products you may also have to pay to fly in
sales people and also their time to demonstrate a
product. So you pay on top of the product for marketing
or costs of sales people. We trust in your specialized
self analysis of our product, instead of long winded
sales strategies. We let you, as the customer, decide in
your own time. Simply compare DRS 2006 with other
systems.
DRS 2006 was developed by radio people for radio people
and became generally accepted world wide in the less than
3 years as leading the way in radio automation software
world wide. Each year approx 1000 more radio stations
join the revolution and take part in the constant
improvement and optimization of the system with great
enthusiasm. You can find a few of our customers in our
Reference List.
Since DRS 2006 is so economical, and is equipped with an
open database structure and has only a few hardware
requirements, it has not only "taken the world by force"
in radio, but has also generally been accepted by
discotheques, restaurants, bars, and supermarkets.
DRS 2006 is used from the largest radio stations in the
world from the USA down to local radio stations, radio
workshops or university radios. Also the so called
webcaster as well as home users use this software. DRS
2006 is held as simple as possible but the possibilities
are still endless. Professional radio automation does not
have to be expensive, as DRS 2006 shows. Therefore this
software is also often used in the home as a replacement
for the good old CD player.
The education sector very strongly recommends DRS 2006.
In the USA resident radio schools often teach DRS 2006 as
the new radio automation standard.
BUY DRS2006 2.11 RETAIL 15$
TAGS\: discount DRS2006 2.11 RETAIL, low cost DRS2006 2.11 RETAIL, low price DRS2006 2.11 RETAIL
<
DRS 2006. A difference you can hear and feel. You may ask
yourself "Why is this complete and professional radio
automation software so cost efficient compared with
others?"
The answer is simple. DRS 2006 was developed over the
years with the help of our customers and is sold without
large advertising expenditure rather as a mass product.
DRS 2006 is also based on available and matured
technologies in the database and playback sections, which
are world wide standard. We do not come to you with
strange self developments, whose functionality is often
rather doubtful. We use proven technologies to aid in
development and reach our goal in the quickest way
possible.
DRS 2006 is a huge global project encompassing many radio
professionals and programmers throughout the world co
operating to one goal. Therefore take a look into our
Development Forum in order to get an impression of this
project.
With other products you may also have to pay to fly in
sales people and also their time to demonstrate a
product. So you pay on top of the product for marketing
or costs of sales people. We trust in your specialized
self analysis of our product, instead of long winded
sales strategies. We let you, as the customer, decide in
your own time. Simply compare DRS 2006 with other
systems.
DRS 2006 was developed by radio people for radio people
and became generally accepted world wide in the less than
3 years as leading the way in radio automation software
world wide. Each year approx 1000 more radio stations
join the revolution and take part in the constant
improvement and optimization of the system with great
enthusiasm. You can find a few of our customers in our
Reference List.
Since DRS 2006 is so economical, and is equipped with an
open database structure and has only a few hardware
requirements, it has not only "taken the world by force"
in radio, but has also generally been accepted by
discotheques, restaurants, bars, and supermarkets.
DRS 2006 is used from the largest radio stations in the
world from the USA down to local radio stations, radio
workshops or university radios. Also the so called
webcaster as well as home users use this software. DRS
2006 is held as simple as possible but the possibilities
are still endless. Professional radio automation does not
have to be expensive, as DRS 2006 shows. Therefore this
software is also often used in the home as a replacement
for the good old CD player.
The education sector very strongly recommends DRS 2006.
In the USA resident radio schools often teach DRS 2006 as
the new radio automation standard.
BUY DRS2006 2.11 RETAIL 15$
TAGS\: discount DRS2006 2.11 RETAIL, low cost DRS2006 2.11 RETAIL, low price DRS2006 2.11 RETAIL
1981/05/15
DVD-Cloner 2.50
DVD-Cloner 2.50
<
1.Easy to copy DVD
Fool proof! Backup DVD with just one click and
everything is ok!
2.DVD 9 to DVD 9 Dual layers 8.5GB DVD+R supported.
3.DVD 9 to DVD 5
A D9 (8GB) DVD movie can be copied to one regular
D5 DVD+R/RW DVD R/RW (4.7GB).
4.High speed DVD copy
The copy of a 2 hour DVD movie can be finished
within one hour.
5.Perfect 1:1 DVD copy
Copy DVD movies without distortion.Ripper
included,Copy any encryped DVD movies!
6.High compatibility
DVD CLONER 2 supports most popular DVD buers.
7.Multi language
Support most popular languages.
BUY DVD-Cloner 2.50 22$
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<
1.Easy to copy DVD
Fool proof! Backup DVD with just one click and
everything is ok!
2.DVD 9 to DVD 9 Dual layers 8.5GB DVD+R supported.
3.DVD 9 to DVD 5
A D9 (8GB) DVD movie can be copied to one regular
D5 DVD+R/RW DVD R/RW (4.7GB).
4.High speed DVD copy
The copy of a 2 hour DVD movie can be finished
within one hour.
5.Perfect 1:1 DVD copy
Copy DVD movies without distortion.Ripper
included,Copy any encryped DVD movies!
6.High compatibility
DVD CLONER 2 supports most popular DVD buers.
7.Multi language
Support most popular languages.
BUY DVD-Cloner 2.50 22$
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1981/05/12
DVD95Copy 2.18.1.139
DVD95Copy 2.18.1.139
<
06/05/05 v2.18
fixed:Memorex buer didnt get recognized as DVD
buer.
fixed: 1:1 copy mode did not work in v2.17
added option to keep DTS audio by default.
added verify and eject tray option to Dvd95Bu,
95Split and 95Copy 1:1.
added DVD R DL support.
removed old inteal bu engine.
Copy any DVD to a regular DVD recordable
(DVD.R(W)(DL)) with just 1 click within 30 mins. by
keeping all of the original DVD features like
menus, different audio streams and subtitles.
Data DVDs can be copied aswell.
Update August 2004: Added DVD +R DL (double layer /
dual layer) support. Dvd95Copy is now the worlds
first tool that makes an exact (real 1:1) copy of a
DVD. Now you can copy data DVDs aswell.
With Dvd95Copy you can backup your DVDs to one
DVD.R(W)(DL) without the need to split it.
Even episodic DVDs and those containing a full and
widescreen version can be backed up to one
recordable.
See here how easy it is.
How does it work ?
Its very simple.
Insert a source DVD, and an empty DVD.R(W)(DL), and
Dvd95Copy will create a 1:1 copy and remove all
protection like css, macrovision, region protection
and prohibited user operations.
Free trial download here: Trial Download
Key Features
You can choose between 4 different copy modes:
Full Disc copy mode:
This will copy an entire movie DVD to one regular
DVD recordable DVD.R(W)(DL).
Movie only copy mode:
This will copy the main movie only to one regular
DVD recordable DVD.R(W).
Split to 2 DVD copy mode:
This will split a movie DVD into 2 discs so it will
fit to two regular DVD recordables.
1:1 copy mode:
Creates a REAL 1:1 Copy of a DVD to either a
regular DVD recordable (DVD.R(W)) or to a double
layer DVD Recordable (DVD+R DL), depending on the
original DVD size.
DVD Format explanation:
DVD R
This was the worlds first recordable DVD format and
is compatible about 90 to all standalone
DVDPlayers.
DVD RW
Same as above, except this one is Re Writable and
about 40 compatible to standalone DVDPlayers.
DVD+R
This is a new generation DVD format, and is
compatible about 70 to all standalone DVDPlayers.
DVD+RW
Same as above, except this one is Re Writable and
about 40 compatible to standalone DVDPlayers.
DVD+R DL
This is a Double Layer media, and makes 1:1 copies
of DVDs possible, because it has the same capacity
as pressed DVD Movies
System requirements
Supported OS:
Windows 98
Windows ME
Windows NT
Windows 2000
Windows XP
Supported DVD buers:
All DVD buers on the market.
Required HD space:
1.5MB for the application
and up to 8.5 GB free space for the DVD data.
BUY DVD95Copy 2.18.1.139 16$
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<
06/05/05 v2.18
fixed:Memorex buer didnt get recognized as DVD
buer.
fixed: 1:1 copy mode did not work in v2.17
added option to keep DTS audio by default.
added verify and eject tray option to Dvd95Bu,
95Split and 95Copy 1:1.
added DVD R DL support.
removed old inteal bu engine.
Copy any DVD to a regular DVD recordable
(DVD.R(W)(DL)) with just 1 click within 30 mins. by
keeping all of the original DVD features like
menus, different audio streams and subtitles.
Data DVDs can be copied aswell.
Update August 2004: Added DVD +R DL (double layer /
dual layer) support. Dvd95Copy is now the worlds
first tool that makes an exact (real 1:1) copy of a
DVD. Now you can copy data DVDs aswell.
With Dvd95Copy you can backup your DVDs to one
DVD.R(W)(DL) without the need to split it.
Even episodic DVDs and those containing a full and
widescreen version can be backed up to one
recordable.
See here how easy it is.
How does it work ?
Its very simple.
Insert a source DVD, and an empty DVD.R(W)(DL), and
Dvd95Copy will create a 1:1 copy and remove all
protection like css, macrovision, region protection
and prohibited user operations.
Free trial download here: Trial Download
Key Features
You can choose between 4 different copy modes:
Full Disc copy mode:
This will copy an entire movie DVD to one regular
DVD recordable DVD.R(W)(DL).
Movie only copy mode:
This will copy the main movie only to one regular
DVD recordable DVD.R(W).
Split to 2 DVD copy mode:
This will split a movie DVD into 2 discs so it will
fit to two regular DVD recordables.
1:1 copy mode:
Creates a REAL 1:1 Copy of a DVD to either a
regular DVD recordable (DVD.R(W)) or to a double
layer DVD Recordable (DVD+R DL), depending on the
original DVD size.
DVD Format explanation:
DVD R
This was the worlds first recordable DVD format and
is compatible about 90 to all standalone
DVDPlayers.
DVD RW
Same as above, except this one is Re Writable and
about 40 compatible to standalone DVDPlayers.
DVD+R
This is a new generation DVD format, and is
compatible about 70 to all standalone DVDPlayers.
DVD+RW
Same as above, except this one is Re Writable and
about 40 compatible to standalone DVDPlayers.
DVD+R DL
This is a Double Layer media, and makes 1:1 copies
of DVDs possible, because it has the same capacity
as pressed DVD Movies
System requirements
Supported OS:
Windows 98
Windows ME
Windows NT
Windows 2000
Windows XP
Supported DVD buers:
All DVD buers on the market.
Required HD space:
1.5MB for the application
and up to 8.5 GB free space for the DVD data.
BUY DVD95Copy 2.18.1.139 16$
TAGS\: low price DVD95Copy 2.18.1.139, oem DVD95Copy 2.18.1.139, low price DVD95Copy 2.18.1.139
1981/05/10
DVDComposer 1.0.2
DVDComposer 1.0.2
<
DvdComposer 1.0.2
Enhancements:
Relaxed DVD Mpeg requirements
Some out of spec Mpeg files can now be imported.
DvdComposer, however, will wa you when you import
such files.
Dynamic guides
The dynamic guide on the menu editor is now tued
on by default. This is a very cool way to align
your menu objects, so do try it out.
Bug Fixes:
Memory Leak
A serious leak is found in one of the used
libraries, which will result in the application
consuming more and more memory as it is used. Weve
fixed this up, and DvdComposer should be running
smoothly now.
Missing Time Map
DVD built from the previous version doesnt have a
time map. Some DVD players (eg. WinDVD) seems to
have problems with this. Weve added the time map
in this version.
Wrong chapter time display
The cell times were computed incorrectly in the
last version. This will result in some DVD player
showing wrong timing information when advancing
chapters. This is now fixed.
Button navigation swapped.
The menu button manual navigation LEFT/DOWN were
swapped in version 1.0.0. This has been corrected.
DVD authoring applications for the PCs today are
either too simplistic, or they require you to have
an intimate knowledge of DVD structures.
DvdComposer attempts to bridge the two, by giving
you an easy intelligent interface stuffed with
powerful features (think Rocket Science for layman
:).
DvdComposer is an advanced DVD authoring
application. It allows you to create DVDs with
flexible navigation, create stunning motion menus,
and add multiple audio subtitle tracks to your
DVD. The list of features goes on.
If youre a novice just starting out to create
DVDs, you will find comfort that DvdComposer
allows you to do all the cool stuff with great
ease. Unlike other DVD applications, you focus
mainly on your creative ideas, and do not spend
time leaing about inteal DVD structures.
If youre an experienced DVD authoring guru,
DvdComposer will save you time with its intuitive
interface. Its abstraction of low level DVD
structures will allow you to focus on the task,
rather than the low level nitty gritty DVD
requirements.
After you have created your video masterpiece for
your daughters wedding or a prospective client,
you want to package your video on a DVD that has
professional motion menus and flexible navigation.
DvdComposer makes it easy to create such complex
DVDs. With its built in motion menu templates, you
can achieve Hollywood style DVD in almost no time.
Easily Import from existing VCD DVD
Do you have many VCDs or DVDs lying around, each
with a short video? Or do you need to combine video
from different discs for friends and relatives?
DvdComposer can accept both VCD/DVD compliant
video. In most cases, all you need to do is to
simply drag in your DVD VOB files into the
timeline. For VCD, you can use the built in tool to
convert your VCD DAT file to MPEG, and then drag in
your MPEG file. Its that simple.
What is more, you can combine both VCD DVD tracks
onto a single DVD. DvdComposer automatically
creates multiple video title sets for you, without
you needing to do anything.
Menu in motion
With DvdComposer, it is easy to create captivating
motion menus. You can drag in your video files into
menu buttons or drop zones, and the button will
automatically animate when the menu is played. You
can drag your video into the menu background as
well.
If youre lazy, you can just use the pre built
motion menu templates, and your DVD will be
Hollywood like in no time. The built in encoder
will compose and encode the menu for you.
Video Chapter
As in professionally created DVDs, you can add
frame accurate (I frames) chapter points to your
video track. You can use chapter points to allow
playback from the middle from your menu button, or
to allow your audience to skip over sections of the
track.
Multi Audio Subtitle
DvdComposer allows you to add multiple audio tracks
(up to 8) to your video. This allows you to have
video that have different languages, or have video
that will play in different song moods.
You can also add up to 8 subtitle tracks. This will
give you the ability to add text captions that can
be tued on or off, during playback.
Intelligent Interface: One action to rule them all
Take the following common scenario: You want to
create a menu button on your DVD that links to a
video track you wish to import. At the end of the
track, you want to retu back to the menu and
highlight the button that triggers it.
How many mouse clicks do you need to do this?
In DvdComposer, you simply drag in your video file
to the desired menu button, and then select "Create
Track. Link to Button." Thats one drag drop to
accomplish everything! Many other actions can be
achieved in a similar way.
Integration with MemoriesOnTV
If you use our MemoriesOnTV (version 2.2 and above)
slideshow software, you can now easily export your
slideshow project to DvdComposer.
You can either use MemoriesOnTV to add beautiful
Ken Bus style slideshow to your DVD, or to add
additional DVD features (subtitles/chapters/motion
menu) into an existing MemoriesOnTV slideshow DVD.
Photoshop friendly
If you are a professional designer, you will like
DvdComposers friendliness to PSD files. Many
designers save their DVD menus in a 2 layer PSD
file (menu overlay background). You can easily
use such files in DvdComposer by dragging them into
the menu background.
DvdComposer also uses multi layer PSD files for
designing button and drop zone shapes. This allows
maximum flexilibity in composing buttons or drop
zones with maskable alpha.
Amazingly affordable
Yes, we think this is a feature too! :)
Our goal with DvdComposer is to make advanced DVD
features accessible to most folks, both in
usability price. If you survey the market for
advanced DVD authoring tools, you will find that
most cost about US$500. We aim to provide 80 of
what those tools are commonly used for, at 20 the
price.
BUY DVDComposer 1.0.2 10$
TAGS\: buy DVDComposer 1.0.2, download DVDComposer 1.0.2, order DVDComposer 1.0.2
<
DvdComposer 1.0.2
Enhancements:
Relaxed DVD Mpeg requirements
Some out of spec Mpeg files can now be imported.
DvdComposer, however, will wa you when you import
such files.
Dynamic guides
The dynamic guide on the menu editor is now tued
on by default. This is a very cool way to align
your menu objects, so do try it out.
Bug Fixes:
Memory Leak
A serious leak is found in one of the used
libraries, which will result in the application
consuming more and more memory as it is used. Weve
fixed this up, and DvdComposer should be running
smoothly now.
Missing Time Map
DVD built from the previous version doesnt have a
time map. Some DVD players (eg. WinDVD) seems to
have problems with this. Weve added the time map
in this version.
Wrong chapter time display
The cell times were computed incorrectly in the
last version. This will result in some DVD player
showing wrong timing information when advancing
chapters. This is now fixed.
Button navigation swapped.
The menu button manual navigation LEFT/DOWN were
swapped in version 1.0.0. This has been corrected.
DVD authoring applications for the PCs today are
either too simplistic, or they require you to have
an intimate knowledge of DVD structures.
DvdComposer attempts to bridge the two, by giving
you an easy intelligent interface stuffed with
powerful features (think Rocket Science for layman
:).
DvdComposer is an advanced DVD authoring
application. It allows you to create DVDs with
flexible navigation, create stunning motion menus,
and add multiple audio subtitle tracks to your
DVD. The list of features goes on.
If youre a novice just starting out to create
DVDs, you will find comfort that DvdComposer
allows you to do all the cool stuff with great
ease. Unlike other DVD applications, you focus
mainly on your creative ideas, and do not spend
time leaing about inteal DVD structures.
If youre an experienced DVD authoring guru,
DvdComposer will save you time with its intuitive
interface. Its abstraction of low level DVD
structures will allow you to focus on the task,
rather than the low level nitty gritty DVD
requirements.
After you have created your video masterpiece for
your daughters wedding or a prospective client,
you want to package your video on a DVD that has
professional motion menus and flexible navigation.
DvdComposer makes it easy to create such complex
DVDs. With its built in motion menu templates, you
can achieve Hollywood style DVD in almost no time.
Easily Import from existing VCD DVD
Do you have many VCDs or DVDs lying around, each
with a short video? Or do you need to combine video
from different discs for friends and relatives?
DvdComposer can accept both VCD/DVD compliant
video. In most cases, all you need to do is to
simply drag in your DVD VOB files into the
timeline. For VCD, you can use the built in tool to
convert your VCD DAT file to MPEG, and then drag in
your MPEG file. Its that simple.
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Video Chapter
As in professionally created DVDs, you can add
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Multi Audio Subtitle
DvdComposer allows you to add multiple audio tracks
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Intelligent Interface: One action to rule them all
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In DvdComposer, you simply drag in your video file
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Integration with MemoriesOnTV
If you use our MemoriesOnTV (version 2.2 and above)
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You can either use MemoriesOnTV to add beautiful
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Photoshop friendly
If you are a professional designer, you will like
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Amazingly affordable
Yes, we think this is a feature too! :)
Our goal with DvdComposer is to make advanced DVD
features accessible to most folks, both in
usability price. If you survey the market for
advanced DVD authoring tools, you will find that
most cost about US$500. We aim to provide 80 of
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Delmar Thomson Learning Real Time Cinematography for Games Jan 2005 eBook
Delmar Thomson Learning Real Time Cinematography for Games Jan 2005 eBook
<
Todays game audiences expect Hollywood quality cinematography. But
to produce this quality in games, programmers need to understand
the traditional film principles of lighting, camera positioning,
and motion. Unlike movies, games provide non linear, interactive
storytelling, so to use film and T.V. techniques effectively, the
techniques need to be modified for games.
Real Time Cinematography for Games provides this translation by
teaching programmers and artists how to incorporate tried and true
filmmaking techniques into their games. Beginning with an overview
of filmmaking and cinematography basics, the book teaches how to
tell a compelling story using camera placement based on character
and environment. It explains how to handle a camera for panning,
zooming, and cradle movement, and it details how to program these
techniques into your games through code examples. From there,
camera lenses and methods for achieving a variety of effects with
software cameras are explored. Hands on examples illustrate the
importance of good lighting and how to handle transitions to new
lighting arrangements. The next part of the book covers the
essential areas of filters, sound effects, interactive music,
movement, and dialog, including coverage of current voice
recognition technology. The book wraps up with coverage of
directing essentials.
Programmers will find the entire book extremely useful, and
designers and artists will find the large amount of creative uses
of filmmaking techniques invaluable. Every chapter is written with
two major parts: creative and technical. The creative section looks
into the techniques and practices of the film industry and teaches
how artists and designers can use these techniques in games. The
technical sections then explain how to implement these techniques
into games through practical code and equations. The technical
sections require knowledge of basic programming and computer
graphics concepts. This is the one resource programmers and
designers need to ensure that they are producing Hollywood quality
graphics that will keep your players coming back for more!
TOPICS COVERED:
Cinematography Position
Cinematography Motion
Acting Dialogue
Acting Hitting the Mark
Cinematography Lenses
Foley Artist Sound Effects
Lighting Reality versus Hollywood
Editing Filters and Effects
Composing Making Music
Editing Transitions
Editing Selection
Directing
Key Features
Presents traditional film techniques adapted for use in games
Provides practical code examples that can be easily implemented
Includes an extensive color insert illustrating the techniques
covered
Focuses on the concepts of cinematographic lighting to improve
real time lighting
Integrates coverage of graphics, editing, sound, and artificial
intelligence
Includes insightful interviews with leading professionals in the
film industry
Includes a companion Web site with all the source code for the
examples in the book, new code, videos, and other useful tools
covered in the bookAbout the AuthorBrian Hawkins began his career
doing research at JustSytem Pittsburgh Research Center where he
focused on scripted character animation using natural language. He
worked at Activision as the game core lead on Star Trek: Armada and
contributed to Civilization: Call to Power and Call to Power 2. He
also worked for Seven Studios as lead programmer on Defender and
now operates his own development company, Soma Inc. He holds a BS
in mathematics and computer from Caegie Mellon University and is
the author of Preventative Programming Techniques.
amazon/exec/obidos/tg/detail/ /1584503084/
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<
Todays game audiences expect Hollywood quality cinematography. But
to produce this quality in games, programmers need to understand
the traditional film principles of lighting, camera positioning,
and motion. Unlike movies, games provide non linear, interactive
storytelling, so to use film and T.V. techniques effectively, the
techniques need to be modified for games.
Real Time Cinematography for Games provides this translation by
teaching programmers and artists how to incorporate tried and true
filmmaking techniques into their games. Beginning with an overview
of filmmaking and cinematography basics, the book teaches how to
tell a compelling story using camera placement based on character
and environment. It explains how to handle a camera for panning,
zooming, and cradle movement, and it details how to program these
techniques into your games through code examples. From there,
camera lenses and methods for achieving a variety of effects with
software cameras are explored. Hands on examples illustrate the
importance of good lighting and how to handle transitions to new
lighting arrangements. The next part of the book covers the
essential areas of filters, sound effects, interactive music,
movement, and dialog, including coverage of current voice
recognition technology. The book wraps up with coverage of
directing essentials.
Programmers will find the entire book extremely useful, and
designers and artists will find the large amount of creative uses
of filmmaking techniques invaluable. Every chapter is written with
two major parts: creative and technical. The creative section looks
into the techniques and practices of the film industry and teaches
how artists and designers can use these techniques in games. The
technical sections then explain how to implement these techniques
into games through practical code and equations. The technical
sections require knowledge of basic programming and computer
graphics concepts. This is the one resource programmers and
designers need to ensure that they are producing Hollywood quality
graphics that will keep your players coming back for more!
TOPICS COVERED:
Cinematography Position
Cinematography Motion
Acting Dialogue
Acting Hitting the Mark
Cinematography Lenses
Foley Artist Sound Effects
Lighting Reality versus Hollywood
Editing Filters and Effects
Composing Making Music
Editing Transitions
Editing Selection
Directing
Key Features
Presents traditional film techniques adapted for use in games
Provides practical code examples that can be easily implemented
Includes an extensive color insert illustrating the techniques
covered
Focuses on the concepts of cinematographic lighting to improve
real time lighting
Integrates coverage of graphics, editing, sound, and artificial
intelligence
Includes insightful interviews with leading professionals in the
film industry
Includes a companion Web site with all the source code for the
examples in the book, new code, videos, and other useful tools
covered in the bookAbout the AuthorBrian Hawkins began his career
doing research at JustSytem Pittsburgh Research Center where he
focused on scripted character animation using natural language. He
worked at Activision as the game core lead on Star Trek: Armada and
contributed to Civilization: Call to Power and Call to Power 2. He
also worked for Seven Studios as lead programmer on Defender and
now operates his own development company, Soma Inc. He holds a BS
in mathematics and computer from Caegie Mellon University and is
the author of Preventative Programming Techniques.
amazon/exec/obidos/tg/detail/ /1584503084/
BUY Delmar Thomson Learning Real Time Cinematography for Games Jan 2005 eBook 10$
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1981/05/03
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The essential tool for creating animated demos for use
in Web content, emails, tutorials, and training and help
materials. It records the use of any application or
onscreen activity, and instantly creates demos in
animated GIF, Flash, Java, Exe and AVI formats. Create
great looking Demos today no technical experience is
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